Innovative adaptive music and audio for games

With three nominations at the Game Audio Network Guild Awards, Nicholas is dedicated to pushing the boundaries of adaptive music - from fully orchestral scores, to pulsating electronic soundtracks, and in all aspects of production from composition to integration.


CITY OF BEATS

(2023, Torched Hill/Freedom Games)

Nominated for Best Audio in an Indie Game, Creative and Technical Acheivement in Music, and Creative and Technical Acheivement in Sound Design at the 2024 Game Audio Network Guild Awards.

A music-driven rogue-lite shooter for PC and Nintendo Switch, in which you explore a futuristic city above the clouds. Immerse yourself in rhythmic combat encounters, getting into a zen-like flow-state by dodging enemy attacks synced to the music, while shooting the melody with your weapons.

In addition to providing all music and audio for the game, Nicholas created a unique system in which elements of the soundtrack trigger and drive gameplay events; click here to read more, or watch the technical breakdown below.

City of Beats Trailer

City of Beats Audio Technical Walkthrough

City of Beats - The Beacon
Nicholas Singer
City of Beats - Aquatic Chillout
Nicholas Singer
City of Beats - SynthWaves
Nicholas Singer

NIGHTFALL WAVES

(Forthcoming, Torched Hill)

Explore islands, gather resources, unlock upgrades and strengthen your defenses by day. When night falls, survive against relentless waves of shadow creatures.

Nightfall Waves is a third person hybrid of tower defense and exploration gameplay set in a beautiful archipelago paradise.

Nightfall Waves - Island Exploration
Nicholas Singer

OUT OF TUNES

(2026, Evil Goblin Games)

Won 1st place for Audio in the Patch Notes Game Jam 2025, a full version is currently in development.

A music based game about finding your voice and learning from the environment. Full of harmonic, melodic and rhythmic puzzles, beautiful artwork and inspiring characters.

Out of Tunes - Credits
Nicholas Singer
Out of Tunes - NewWave Dance Off
Nicholas Singer

CANDELAR

(202?, Eduado Garcia)

Upcoming story-driven RPG, currently in pre-production. An atmospheric, emotional journey with a highly adaptive orchestral score.


ISLAND OF THE LOST

(2021, James Smart)

A relaxing first-person environmental exploration game. Journey through eight unique levels and walk across immersive, vast tropical environments in your search for a way off the island.

Island of the Lost - Twilight Forest
Island of the Lost - Volcanic Mushroom Caves
Nicholas Singer
Island of the Lost - Golden Hour
Nicholas Singer

ROAD TO BALLHALLA

(2016, Torched Hill/TinyBuild)

A rhythm-driven puzzle/platformer on Nintendo Switch, PC, Xbox One and Playstation 4.  Music is adaptive and synced to gameplay elements, with context sensitive harmonic sfx throughout.

Rated 80 on Metacritic.

Ballhalla - Precision Is Key
Ballhalla - Temple of the Holy Fail

DEPTH

(2014, Digital Confectioners)

A multiplayer first-person stealth/deathmatch game for PC, Depth puts a team of divers against a team of sharks, resulting in adrenaline filled gameplay.  Rated 9/10 on Steam.

Depth - Shark Attack
Depth - Olmec
Depth - Shadows

Audio Showreels

Videogames - Orchestral
Nicholas Singer
Videogames - Action
Nicholas Singer
Videogames - Casual
Nicholas Singer